Why and How to Design Custom Learning for ILT?

By | Mar04, 2011 | Pick Your Brain No Comments »

You must of heard of phrases such as tailor-made, custom training, and so on. What do these really mean? Custom learning means that learning is designed keeping in mind the learning environment, the learners’ needs, and the organization goals. But shouldn’t all types of training take these into account? The answer is NO. Most non-custom or off-the-shelf ILT do not factor in these parameters.

But why should you opt for custom learning for instructor-led training (ILT)? To answer this question, let us take a look at the difference between custom learning and non-custom learning.

Read more…

Four Ways to Encourage Social Learning Without Web 2.0 Tools

By | Aug11, 2009 | Pick Your Brain 1 Comment »

Many companies are reluctant to invest in social learning using the Web 2.0 tools. You can try and convince your clients about its power and usefulness. But this may not be the only thing stopping IDs from using Web 2.0 tools. In India, Internet and Web 2.0 tools are accessible to very small percentage of learners. Read more…

Three Ways to Test Effectiveness Without Learners

By | Jun16, 2009 | Main Articles No Comments »

Have you worked on projects where you have limited access to learners? Do you roll out the course anyway? Let us first list the reasons why learner testing cannot be conducted for all projects.

  • Learners may be situated halfway across the world and therefore, they are accessible only over phones/Skype/emails.
  • Clients may not wish to give you direct access to their learners as they are not comfortable about this. Read more…

Informal Learning – 7 Reasons Why Organizations Must Promote it

By | May27, 2009 | Main Articles 1 Comment »

Informal learning is also known also social learning and collaborative learning (Read about it: What is Social Learning? by Rupa. As defined by Jay Cross, “Informal learning is unofficial, unscheduled, impromptu, way people learn to do their job.” How often have you heard people talk business during social gatherings? Students discuss what was taught in class outside. People share their thoughts on interesting reads during coffee breaks. Read more…

Audio in eLearning – A Gamble?

By | Mar30, 2009 | Main Articles, Tidbits 13 Comments »

Audio is a crucial aspect of an elearning application. There are lots of courses that do not have audio. These courses can still be good if the learner hates audio. But audio can play an important role in learning. Audio:

  • Sets the tone for your course. If the audio is formal, the theme of your course will be formal. If the audio is humorous, the theme of your course is light and humorous.
  • Adds a personal touch by giving your course a personality. This does not apply for robot-like audio.
  • Captures learner’s attention.
  • Completes the learning experience.
  • Reinforces learning by supplementing visuals and content. Read more…

Laadli – Journey to a Better Conscience?

By | Jul03, 2008 | Pick Your Brain 3 Comments »


Laadli is a game designed to raise awareness of sex identification and female foeticide. This game was launched by Zapak and Population First (Read the more about at the original post). The main objective of the game is to make a ‘move against female foeticide’. Zapak and Population first has identified the potential learners as the youth (very abstract… who is the youth?).

Read more…

Adult Learning Strategies

By | Sep06, 2006 | Sprints 3 Comments »

Who is an adult learner?

Wikipedia describes an adult learner as a person socially accepted as an adult and is in a learning process (formal education, informal learning, or corporate-sponsored learning).

Adult learners are usually concerned about the following: Read more…

View an interesting demo by Allen Interactions

By | Sep05, 2006 | Tidbits 1 Comment »


This innovative demo has been designed to make the learner familiar with the places in New York.

While viewing the demo, make your own notes about the following features:

  • Interface
  • Instructional strategy
  • Navigation
  • Color scheme
  • Content organization on the screen
  • Instructions for learners
  • Hints and guidance
  • Use of photos versus illustrations
  • Instructional interactivity and motivation
  • Context and theme
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