During our first few Twitter sessions at Kern, Geeta posed the following question:
Do IDs with visual design skills design better learning? Any instances that you can share?
Read the responses to this here.
During our first few Twitter sessions at Kern, Geeta posed the following question:
Do IDs with visual design skills design better learning? Any instances that you can share?
Read the responses to this here.
The main aim of this presentation is to help you understand what scenario based learning is, what its characteristics are, and how effective it is. Here, we share several examples and explain how scenario based learning is designed. Read more…
Do we consider mental models of our learner before we design training? Is this necessary? Let us first understand the concept of mental models better. Mental models is a person’s perception of reality and how they understand a particular concept. Cognitive scientists studied mental models to gain a better understanding of how humans think and perceive things. Donald Norman explains that people constantly form mental models of themselves and of things they are interacting with. These models help people understand certain phenomena. Read more…
Today, Ashim presented on Layout Techniques. This was a hugely successful presentation considering its relevance for both our learning solutions team as well as our usability team. While most of our instructional designers have good writing skills and analytical skills, most of us fumble when it comes to good visual layouts. Ashim’s session broke the myth that only visual designers can design good page layouts. You can view his presentation, which is fairly self-explanatory. I would encourage people to take 15 minutes and attempt the exercise at the end of the presentation. We had fun doing the exercise and discussing what each one had attempted!
Do you think games help in enhancing the learning experience? Yes, they definitely work. Games have a high presence in non-formal and informal segments of learning. Unfortunately, in formal education, games are seldom considered a serious activity. The big challenge is to make your learning objective integral to game play. Games can be used to motivate students to learn outside the classroom, make learning fun and simpler and living up your classroom. Read more…
Imagine this scenario: Your team needs leadership training. How would you train them?
You find a trainer who can conduct a workshop on leadership training. Or, if your company is exploring the eLearning model, you find a vendor who can develop an elearning module on Leadership training. And if you have budget constraints, you opt for a CBT on Leadership training. Read more…
Every design has some basic thumb rules and guidelines. The objective of this article is to quickly jot down the guidelines for creating assessment questions in an elearning program. Remember, these are just tips and not rules. Each company has different versions of these rules. Here’s a quick list of what we follow. Read more…
Today, simulations are the buzz word in the elearning scenario. While learner dropout is still high in elearning courses and elearning industry is trying very hard to engage its learners, there are several instructional approaches used to engage learners and increase retention. One such approach is simulations. Read more…
‘Second Life’ is one of the most interesting technological/social inventions of the recent past. The hottest thing in the digital world is no longer Google or iPod, but ‘Second Life’ – a three dimensional virtual world on the Internet. ‘Second Life’ is an intricate computer game which is a parallel world with its own economy and social norms, people can buy real estate, take classes, see a therapist, write for a newspaper, or get married in ‘Second Life’. Moreover, Linden dollars, the currency used in ‘Second Life’ can be traded for real dollars. Since opening in 2003, ‘Second Life’ has grown explosively and is now inhabited by more than one million residents and has a GDP of US$64 million. Read more…