Audio is a crucial aspect of an elearning application. There are lots of courses that do not have audio. These courses can still be good if the learner hates audio. But audio can play an important role in learning. Audio:
- Sets the tone for your course. If the audio is formal, the theme of your course will be formal. If the audio is humorous, the theme of your course is light and humorous.
- Adds a personal touch by giving your course a personality. This does not apply for robot-like audio.
- Captures learner’s attention.
- Completes the learning experience.
- Reinforces learning by supplementing visuals and content. Read more…
Analyzing responses on a rating scale can pose a challenge because there is no universal standard in measuring each component. We do not know the variation in severity from “strongly disagree” and “disagree.” There is no standard, measurable or even equal distance between “strongly disagree” to “strongly agree.” Read more…
By Sneha | Mar17, 2009 |
Usability
Moderator: Now I would like to understand how you would switch this device on. Begin at the sound of the buzzer. Let me know when you have completed switching it on.
Usability testing is a combination of observing user behavior and gathering explicit quantifiable data from the users. The above scenario tests users on multiple levels.
a) How long it would take the user to switch on the device.
b) Whether the user is successful in this goal.
c) The number attempts taken and the errors performed by the user.
d) It is testing whether the device can be switched on easily.
Recording time and errors is quantitative analysis of user behavior. The machine (or software on the test device) records the time taken and perhaps the errors performed by the user. Testing how “easy” it was to switch the device on is qualitative analysis of user behavior. This is because ease of use is either the user’s or test takers subjective opinion of what has taken place.
Usability testing gathers both quantitative and qualitative data. Quantitative data is gathered by measuring the time taken to complete the task, the error rate while performing a task or the success or failure to complete a task. Read more…
By Sneha | Mar09, 2009 |
Usability
We were conducting preliminary user profiling and segmentation for our clients on a study related to mobile phones. While conducting the research, our user research team got curious about people with earphones(earphone-d people). What ARE people listening to? We decided to have fun with our curiosity and snoop around a little. Read more…
As part of the series of workshops on how to use Web 2.0 for learning and training, Kern’s second workshop in Mumbai has started off on a great note. The workshop is happening in a great convention center -Avanta at Bandra Kurla Complex. We have one whole wall that overlooks the Mumbai landscape, Our participants have come in well ahead of time, which is a great thing. More updates on the workshop: Learner 2.0